Our Course-ware ‘Creating Human Figures Using Makehuman & Blender’ has been updated. The course info can be found in Blender 3D visualisation courses post. It has incorporated new materials based on past client’s requirements.
It now includes the following additions:
- Updates on workflow for importing Makehuman in Blender.
- Materials on adding Collision detection and physic simulation for the character
- Using motion-capture data for character animation
The course material now pertains to the new MHX2 export format.