Kerkythea – basic rendering setup (Part 1)

Posted in Rendering  by: admin
September 1st, 2008


This tutorial is meant for beginners to Kerkythea rendering system.

First off, I will like to emphasize that I am no expert in Kerkythea. In this tutorial, I am merely describing what works for me. :) Also, because I am an Industrial Designer, the tutorial is geared towards setting up the environment for Product Rendering. However, the methods should be applicable to other types of rendering projects as well.

The settings and techniques used in this tutorial was used to produce the Product Rendering shown directly below.

kerky-tut11.jpg

Installing Additional Libraries

Before we start to use Kerkythea, I highly recommend that the additional material and global setting libraries be installed.

  • The material libraries can be found here.
  • The global studio setup libraries can be found here.

To install the additional libraries, we do not need to unzip the downloaded files. Instead, go to File >> Install library and load the zipped libraries. That’s all that is required.

kt1o.jpg

Once that libraries are installed, they can be accessed every time you use the software. New materials will be seen when we use the apply material functions. As for the Global studios, you can access them from Insert >> Globals ( as shown below).

kt2.jpg

This is the end of Part 1 of this Kerkythea Tutorial.

>>> Click here to go to Part 2.

3 Responses to “Kerkythea – basic rendering setup (Part 1)”

  1. 3D Industrial Design » Kerkythea is awesome for Product Rendering Says:

    [...] Note: I am written a tutorial based on this rendering test. Click here to go to the basic Kerkythea rendering tutorial. [...]

  2. Enea Says:

    Really great job!!!
    An easy to use guide: I’m new to render.. and I try it for weeks!!

    Your guide was a great help for me!!

    THANKS!

  3. admin Says:

    You are welcome :)

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