Posted in 3D Modeling by: admin
February 19th, 2010
This is Part 2 of Blender 2.5 Symmetry Modelling.
>> Click here to go back to Part One.
Now, we need to delete away the face that will be overlap the mirroring plane. To do so, select the cube make sure that it is in edit mode (toggle with TAB key). Select the face to be deleted [...]
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Posted in 3D Modeling by: admin
February 19th, 2010
The interface for Blender 2.5 is significantly different from the older versions. Some of the ways of doing things in the 2.4Xs no longer works with this new version. One of these is symmetry modelling.
This tutorial will show one way of setting up symmetry modelling when using the newer version of Blender.
1. Add a cube [...]
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Posted in 3D Modeling by: admin
August 9th, 2009
This is Part 2 of ‘Creating a rolled sheet design’ Rhino3D tutorial.
>>> Click here to go back to Part 1.
Now, we need to create the 2D profile of the roll. We do this by creating the curve in the appropriate view. This view must be perpendicular to the flat surface sheet that was previously created. [...]
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Posted in 3D Modeling by: admin
August 9th, 2009
This is a Rhinceros 3D tutorial. For this tutorial, we will show how a relatively complex flat sheet design can be rolled accurately. This tutorial is geared towards someone who is already fairly familiar with using Rhino 3D.
First, we will need to create the flat pre-rolled sheet. The sheet will have non-linear edges as well [...]
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Posted in 3D Modeling by: admin
July 11th, 2009
This is a cool Blender 3D modelling tutorial. It shows how a soccer ball can be created.
For this tutorial, a basic understanding of Blender modelling is required.
The tutorial is created by Soh Wee Lian, who is a member of the Blender User Group of Singapore.
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