Making Blender Interface more user-friendly

Blender 3D has a rather non-standard interface. This video tutorial is meant for persons from other 3D software background and will like to customise the interface into a more traditional one.

Key pointers:

Cursor Depth OFF
Auto Perspective ON
Split 3D Windows into the traditional 4-view

Hope that this short demo is helpful. 🙂

Leave a Reply

Your email address will not be published. Required fields are marked *