Posted in Software Programs by: admin
October 1st, 2008
The first 3D program that I have used was Imagine 3D. It was a DOS program which I had on a 486 PC. I picked up Imagine3D in order to model and animate my Final Year Project as an Industrial Design student. The project is as shown below.
That was back in the mid 1990’s. Time […]
No Comments »
Posted in Useful Info by: admin
September 24th, 2008
Found this resource of free sky maps. These maps are in high resolution. They can be used as environmental maps for 3D applications that support background and environment image mapping. There are 2 formats on the site: Angular map and sphere map.
>>> Click here to download the free sky maps.
The maps are in JPEG […]
No Comments »
Posted in Useful Info by: admin
September 22nd, 2008
Found this very good and professionally done video tutorial on Blender’s Interface. The Blender’s interface is covered and explained in a very clear and detailed manner.
Hope that it is useful
3 Comments »
Posted in Software Programs by: admin
September 18th, 2008
Daz Studio is a free software for posing 3D humans. It is similar in concept to Poser.
This software comes pre-included with the 3Delight renderer. Additionally, its capability can be further enhanced by purchasing or downloading add-ons such as new characters and props. It can also import and export Wavefront Obj 3D files. If you are […]
2 Comments »
Posted in Rendering by: admin
September 10th, 2008
This is Part 3 which is the final part of the Kerkythea DoF tutorial.
Click here to go back to Part 1.
Click here to go back to Part 2.
In the previous part, we have already created the necessary duplicate layer and layer mask.
Now, in the Layer Dialog, click on the background layer to highlight it. […]
1 Comment »
Posted in Rendering by: admin
September 10th, 2008
This is Part 2 of Kerkythea Dof tutorial.
Click here to go back to Part 1.
In Part 1, we have already created the depth map.
Now, we need to go to the GIMP. Although GIMP is used for this tutorial, the method and process used here are also applicable to Photoshop.
In GIMP, open both the original rendering […]
1 Comment »
Posted in Rendering by: admin
September 10th, 2008
This is a Kerkythea rendering system tutorial about creating Depth of Field (Dof). There are more than one way to create Depth of Field impressions using Kerkythea. For this tutorial, I will highlight the method that I like the most. The final image with Depth of Field is as shown directly below.
This method uses Depth […]
No Comments »
Posted in Software Programs by: admin
September 6th, 2008
Qtpfsgui is a free and open source software program that aids in the HDR imaging process. HDR refers to High Dynamic Range. HDRI refers to High Dynamic Range Imaging. HDR images are useful for 3D rendering as they can be used as vastly superior Environmental Maps. The usage of HDR (or HDRI) environment maps often […]
No Comments »
Posted in Rendering by: admin
September 1st, 2008
Part 5 of this tutorial discusses Rendering setting that have worked for me.
>>> Click here to go back to Part 1
>>> Click here to go back to Part 4
Rendering Settings
Before, we commence rendering, we will need to apply or edit the rendering settings. To do that go to Render >> Setup as shown […]
No Comments »
Posted in Rendering by: admin
September 1st, 2008
Welcome to Part 4 of this article/tutorial.
>>> Click here to go back to Part 1
>>> Click here to go back to Part 3
Assigning Materials to 3D models
Now that the basic scene has been set up, we will need to assign materials to the 3D models. To apply existing materials from the library, go […]
No Comments »